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Ah, there’s Denise. Denise is a former Virtual Enterprise employee. She frequents orientations, so I’m not surprised you encountered her there. It’s sort of a fetish. She sleeps with both sexes, but prefers men. I think she does it for ego, before her conquests have the chance to adjust to all the options of our virtual reality paradise and become more discriminating. She’s known to collect memories from those fresh from bio existence before the Memory Library catalogues them. The more memories accessed, the easier it is to create a sim of that person. Who knows why she does it; we each adjust to our after-death existence in our own way. She often makes people uncomfortable, always looking like she knows a secret, something private. It can be annoying, but she is harmless.

Shall we say hello to her? Oh, really … I understand; you’re new, still adjusting to virtual existence. Coming to terms with one’s bio death isn’t easy. No, I’m not at all disappointed, I perfectly understand. There are many here I work to avoid. I notice that you’re better able to distinguish residents from sims. It takes awhile, doesn’t it? But soon, the slight delay in response, the flat affect in the eyes, makes it all so simple, or sim. Yes, I prefer to know as well, these differences matter. A virtual human is still human after all.

So where were we? Denise can be annoying with her habit of making a sim based on a lover. It’s just for a while, and when she tires, she deletes the sim and keeps the memory, which is reused to create a sim of someone else, usually a more recent lover, a relationship she wants to revisit. She is very skillful when it comes to maximizing the memory allotment in her benefits package. Other than a sim of her mother, which seems more permanent, she’s always finding a way to conserve her own resources and enjoy herself at someone else’s expense, usually those virtuals who can afford to access more memory. Many indulge in creating some special social environment or activity, and Denise gets herself invited by suggesting small improvements that increase the pleasure of the experience.

For example, I remember a celebration where a woman needed specific types of sims based on Queen Elizabeth the First of England’s royal court. Denise was all over it in terms of music and historical details. She accessed records of available personalities kept on file for sim use in fantasies. This resulted in Denise being designated the chief lady in waiting to the hostess’s “Elizabeth.” I was the lover, the Earl of Leicester.

Nonetheless, Denise has ruffled feathers on occasion. She has been advised that any virtual who objects to another virtual creating a sim based on them can lodge a complaint. If it is not settled, the result might be the offending party forfeiting the memory used to create the sim. You’re welcome to file of complaint. I agree, it’s best to ignore boorish behavior, and look at it this way; you made an impression.

Yes, Denise did make a sim of me. After I thought about it, I found it amusing. It made it easier to ignore her. My visit to Denise’s personal environment was disturbing. Her penthouse in a New York high-rise is tasteful, but there’s a lack of personal history. I noticed artifacts from a variety of social events displayed on the walls. Nothing relates to Denise herself except a group of digitals: two-dimensional images in old-fashioned metal frames. In each, there’s Denise and a sim of one of her lovers. Each pose is identical. The sim’s arms encircle her as he stares blankly at her, while her gaze meets the camera’s eye. They reminded me of trophies.

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